Game designer & developer, Romero Games
John Romero is an award-winning game designer, level designer and programmer. His work spans more than 130 games, 107 of which have been published commercially, including the iconic works Wolfenstein 3D, Doom and Quake.
Romero has worked in the mobile, hardcore, mid-core, casual and MMO space. He co-founded eight successful game companies, including id Software, Gazillion Entertainment and, most recently, Loot Drop, founded in 2010. He is considered one of the world’s top game designers, and his products have won more than 100 awards.
One of the earliest indie developers, Romero began working in the game space in 1979 on mainframes before moving to the Apple II in 1981. He is a completely self-taught programmer, designer and artist, having drawn inspiration from early Apple II programmers. He co-owns Loot Drop and Romero Games.